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That's because, when you look closely at the gameplay loops of both games and understand the way the matches play out, beat by beat they're almost identical.Īt the start of either game, players are on a level footing, alone, defenseless and with a basic attack. For me, PUBG elicits many of those intense feelings I had in 1991 - the highs, the lows, the fear and the adrenaline. But anyway, I digress.Įver since the release of PlayerUnknown's Battlegrounds I've been thinking a lot about Dyna Blaster. It's a replacement name that lacks the snap of the original but at least it's better than 'Eric and the Floaters" the unfortunate title given to the 1983 version of Bomberman for the ZX Spectrum. Dyna Blaster was the name given to the European versions of Bomberman that came out in 1991. If you're not familiar with Dyna Blaster by the way, that's probably because you knew it by a different name. We'd scream with excitement at every kill, we'd jostle and punch arms with every loss and we'd continue on that way for hours until a hungry belly, or an exasperated parent sent us home.
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With every match we'd laugh until our sides hurt and tears ran down our cheeks. God, we had so much fun playing Dyna Blaster's Battle Mode that summer. 12 years old and huddled around an Amiga 500+ with four of my friends in a tiny bedroom in Garsington, Oxford. I only need to hum the first 10 seconds of that jingle and suddenly I'm transported back in time to 1991. 26 years on, the opening ditty to Dyna Blaster on the Amiga is still seared into my memory, a perfect, personal time capsule that exists nowhere else but my brain.
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